I am well organized and driven. Highly motivated with a warm personality. Easy to adapt. Excellent in communication skills. Good with computers and software. Able to multitask. Able to react quickly and efficiently when dealing with challenging situations. Able to interact with people and build strong healthy relationships. I enjoy being a team player and working with other character artists and other team members in developing a joint project; My key strength is the ability to work in a challenging environment and push one's boundaries, because a character artist is the one who learns all the way through his career.
I'm a character artist. My passion is characters, including all the process from sketching and sculpting until the final render. I'm a self-taught artist and while characters will always remain my major strength, I enjoy working in other fields, such as rigging.
MY AREAS OF EXPERTISE
• Concept art to 3D model
• Strong understanding of human anatomy
• Sculpting and high-definition models
• Low poly modeling and topology
• UV mapping/pack
• Rigging (Character TDs, from bipeds to quadrupeds)
• High resolution / Hand-painted textures